As candy and scares fade away into the auburns and later the greens and reds of the end of the year holidays, we know that 2018 is nearing its close. Whether the year has been kind to you or cruel, one thing is certain: TWRM is still here to pat your hand and coo in your ear in the form of games writing as self-indulgent and as intimate as you could ever stomach.
Time, like an ever-rolling stream,
Bears all its sons away…
After an explosive month in June, by which I refer to its dynamism and not to its destructive power, July seemed much cooler by comparison, even if the weather didn’t follow that pattern. Keeping up a post a day is tough work but we did our best and put out what I think is some great content this month.
I recently celebrated my 33rd birthday this year, which also means it was the 15-year anniversary of the death of the closest friend I have ever had growing up. It’s a subject I haven’t spoken about in a very long time, but I feel I am ready to be open about how computer games brought me to know Shane.
What is the function and purpose of a game review/critique?
More is not better, bigger is not better, longer is not better. Better is better.
Like they say at Sony, greatness awaits.