Weekend Wizard Inn

The Weekend Wizard Inn: April 12th, 2019


Greetings, fellow travelers! The Weekend Wizard Inn is open for business, so grab a seat and discuss what’s in your gaming quest log for the next few days. Maybe even do so over a piping bowl of ogre blood stew, a roasted giant’s toe, or a cool mug of our freshest snail ale! There’s a great spot over near the fire with some of your fellow mages, and it appears a purple-robed fella with a… creepy mask of sorts… is waving you over! 



cba1 Hey, folks! I’m Trash, a fellow mage, and every Friday afternoon I’ll be here at The Weekend Wizard Inn to help get the conversation started. Join in down in the comment section and let everybody know what’s on your gaming agenda this weekend!

Are you working through your backlog? Playing a hot new release? Maybe forgoing gaming in favor of something people call “real life stuff?”

On deck for me we have…


1: The Caligula Effect Overdose (PS4)

I know I’m nearing the end of The Caligula Effect Overdose, so my primary goal this weekend is to try and finish it up so I can get my review drafted and jump into something new.

I still have many of the same complaints I did last weekend, but I’ve warmed up to the cast, their connections, and still think the soundtrack is full of great dungeon themes.


2: Sword & Fairy 6 (PS4) or Moero Chronicle Hyper (Switch)

The next review from me will be one of these two, but I’m not sure which. I received them both at the same time and they’re both RPGs.

Despite its name, Sword & Fairy 6 is the eighth installment in The Legend of Sword and Fairy series of Chinese role-playing games by Softstar Entertainment. However, it’s the first to be released in English on home consoles. I’m not quite sure what to expect, but the general consensus seems to be that it has good characters and storytelling but doesn’t run very well and feels incredibly dated. As long as the story is good, though, I’m happy to play through it.

Based on the press information I received, the game centers around these nine magical fountains that nourished the world and how they disappeared after a big war. That’s… really all I have to go on, though, so here’s a trailer to show it in action.

Moero Chronicle Hyper is a definitive edition-style Nintendo Switch release of the original Moero Chronicle on the PlayStation Vita. It’s a dungeon crawler RPG (DRPG) where you control a socially awkward protagonist who adventures across the world of Monstopia where humans reside on the opposite side of the continent away from the monster girls. There are six kingdoms ruled by their own monster girl, similar to the way Compile Heart’s Neptunia series works. Both games are developed by Compile Heart anyway.

Being an Idea Factory/Compile Heart JRPG, I expect plenty of clever writing, great characters, and loads of fanservice. That’s kind of their jam. DRPGs aren’t usually my thing, though, but there have been a few that I’ve clung to.

What about you, folks? Any big plans this weekend?

Trash is the Middle-aged Horror Mage and a self-proclaimed JRPG and horror game junkie. He can be brutally murdered in Puppet Combo’s ’80s-inspired slasher game ‘Christmas Massacre’ as an NPC and always urges you to support indie horror. Follow him on Twitter @Trashlevania for exploding head memes, pics of his three fur babies, and Japanese wrestling nonsense.


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18 replies »

  1. Wifey and I just reached the final disc in FFIX so I am looking forward to finishing that up and snagging a Gold Chocobo along the way. Then we’re tackling FFVII! I also look forward to playing Cuphead on Switch, though not this weekend of course.

    I’m also playing Raiden Trad on SNES right now, which is a fun shmup in short bursts.


    • When is the last time you played through IX and VII? Just wondering what you think of them nowadays with all that time distance put between you.

      I couldn’t get into Cuphead on Xbox One but I think if I *could* get into it a little more that the Switch port would be the one. I’m more open to hard games like Celeste when I can play them on the go in short bursts and Cuphead sems like a perfect fit.

      Liked by 1 person

      • I played through IX within the decade to completion, so this will be my last playthrough a third time for a while. VII I’ve played through and beaten so many times. The visuals (especially as the first of the PS1 FF trilogy) are ridiculous now, but the battles are still engaging for me and the story is complex enough that I forget elements of it every time, thanks in small part to cut segments from the narrative that somehow heighten its mystery and ambiguity without destroying it entirely. I’d say I played through VII roundabout 2010 and IX roundabout 2015? They’re evergreen titles for me I revisit that remind me why I play video games.

        As for Cuphead, that’s exactly what I was thinking! Switch on the go will help me beat it 🙂

        Liked by 1 person

          • Yeah it’s kind of a weird thing with the plot holes. Normally, cutting dramatically and leaving behind holes like that ruins a story, seems like. VII is one of the instances where they get away with it somehow. Makes me think that it’s un-replicatable, identically.

            Reached the last dungeon in IX and I really forgot so much of the end of the game and the bits of character development there. It still does spiral out of control with a lot of its heady sci-fi stuff out of nowhere, especially considering the warmer, nearer fantasy stuff at the beginning, but I like where the characters are heading and I identified a lot more with both Zidane and Dagger this time around.


      • I forgot to add, the PS1 trilogy FF I REALLY need to replay is VIII. I have the discs and was going to start it but haven’t yet. A remake with the added speed and no battle features would be welcome!


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